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- STARDEW VALLEY SHED OPTIMAL LAYOUT PATCH
- STARDEW VALLEY SHED OPTIMAL LAYOUT FULL
- STARDEW VALLEY SHED OPTIMAL LAYOUT PLUS
- STARDEW VALLEY SHED OPTIMAL LAYOUT FREE
STARDEW VALLEY SHED OPTIMAL LAYOUT PATCH
Two nozzle sprinklers place in the patch to cover a 14x7 area along the top/bottom of the patch, another two nozzle sprinklers placed on the top/bottom right outside the patch to cover the 14x3 rectangle above/below the first two sprinklers and finally your etc collection of sprinklers along the right/left to cover the 1x10 column that's not covered.
STARDEW VALLEY SHED OPTIMAL LAYOUT PLUS
two more non-nozzle iridium or three quality plus one basic). A barn is a building that houses animals and can be purchased and upgraded from Robin in the carpentry shop. Barns are not the only farm buildings that can be used exclusively for storage.
STARDEW VALLEY SHED OPTIMAL LAYOUT FREE
If you really want to optimize, you need four pressure nozzles to boost iridium sprinklers plus some combo that can cover a 10x1 stretch (i.e. The optimal layout of the unrenovated Barn provides 67 free paces, while the improved one offers 137. If you use iridium sprinklers, it takes six for perfect coverage with all six taking up a spot of 'ground'.
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Speaking of the second floor, it's a 15x10 plot. A better question is wth are you going to spend 50 mil+ on.Here's a pretty optimized cask layout, though as comments on the post suggest you could always just get automate and fill the floor except for a path to the second floor. And as said, ancient fruit focused farm? You could go well beyond 50 mil a year if you take the time to make the kegs. I don't feel that was intended to be as 12 mil a year from 116 ancient fruit kegs every 6-7 days + 1.6 mil is insanely good. Now, if you want to make cellars your main thing, you can hit up mods. I'm not going to frown at an extra 1.6 mil from a quality of life cellar a year though. Lastly is a ancient fruit green house (you could do the outside some too) & a starfruit keg system. Second most profitable thing is pigs, provided you want to pick up hundreds of truffles. Coops and Cabins can also be used purely for storage. A Barn provides 90 spaces, and a Deluxe Barn provides 136 spaces. In the end, the most profitable thing to do above all is simply make as many kegs as you can, and plant ancient fruit from Spring to Fall. The optimal layout of an unupgraded shed provides 67 spaces, but sheds are not the only farm buildings that can be used purely for storage. Of course ancient fruit is your main profit, 200 kegs bringing in a little over 460k weekly. Also what you spend on the cellar space you make back easy from it. You just toss it in, figure out what day it'll be done, and forget about it mostly. from a 1 season crop that is the most profitable casked.
![stardew valley shed optimal layout stardew valley shed optimal layout](https://i.pinimg.com/originals/46/0e/73/460e73c7a24b9761e2d908340e9d1c55.png)
STARDEW VALLEY SHED OPTIMAL LAYOUT FULL
Also why starfruit works so well, because if you make enough for a year (every 2 seasons, basically, max you'd need is 189 for a full cellar, 378 total) it's an extra 1.6 mil or 3 mil. So casks are in this weird limbo state of late game, but not end game.īy the time you should be thinking about casking starfruit and have a green house of ancient fruit, you should have enough hardwood to go beyond filling up an entire cellar, so it's not hard to make or time consuming. Even knowing what you're doing, you'll struggle to make that before the fall fair where the quality could actually be helpful, except the casks take too long even if you can get to them before then. So if they're not for end-game, that means that they should be early game right? Helping you reach quality tiers for events/gifts right? Except it costs a quarter million to unlock in the first place. They seem like THEE end-game artisan thing on paper, but there's a throughput problem for end-game which is when you can start doing mass-crops. Not really sure on what CA was thinking with casks.
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And those crops/kegs will finish their batches much sooner than the casks will finish theirs. Meanwhile you can have thousands of crops/kegs. And since casks only work in the cellar, you have a pretty hard limit on how many you can have. Like yes, this batch sees a lot more value, but the casks aren't ready for the next batch, nor the one after that, nor after that even. I find it worth it, but I stick to the QoL layout.The problem with casks is that they are limited in number. 800,000 for a quality of life layout (120-ish casks), and if you filled the whole thing up and carved your way through it every 2 seasons, that's an extra 1.5 million. Also, if you cask anything, do starfruit.